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1. Faction Warfare Missions - in Missions & Complexes [original thread]
Veskrashen wrote: Berluth Luthian wrote: Anyone know how much LP you can make from level 3s and level 4s now? I'm getting 8k to 9k for level 3s but I've had corp mates that say they've gotten TONS more for level 4s. Do the yields change? A...
- by Berluth Luthian - at 2013.09.30 16:32:00
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2. Faction Warfare Missions - in Missions & Complexes [original thread]
Anyone know how much LP you can make from level 3s and level 4s now? I'm getting 8k to 9k for level 3s but I've had corp mates that say they've gotten TONS more for level 4s. Do the yields change? Also, the wiki says that these are supposed to s...
- by Berluth Luthian - at 2013.09.30 12:56:00
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3. Fractions with odd lp Stores - in Missions & Complexes [original thread]
People are unlikely to share too many juicy details here, but I just did a big pivot table to try and figure out this question among others. While a simple answer may point you in the right direction, what is difficult to really try to get at is t...
- by Berluth Luthian - at 2013.09.30 12:53:00
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4. Reverse Engineering the Hacking Grid - in Missions & Complexes [original thread]
Okay guys, I think its doable to RE (to an extent) the hacking/relic grids. I don't think they are completely random. There has to be some contraints. If you don't care about diving into the minigame and you think it's easy don't worry about this....
- by Berluth Luthian - at 2013.06.25 14:44:00
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5. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
goldiiee wrote: ...Mission running is no less noble than the rest of EVE but constantly rebuffed as the bane of Low and Nul sec. I am confident that the drone Nerf Imposed by the AI upgrade will be overcome with a little ingenuity. I have alre...
- by Berluth Luthian - at 2012.12.04 21:12:00
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6. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
I'm going to look when I get home, but I feel like in my limited experience with drones that there could be better hotkey management , especially if you are going to have to juggle them more.
- by Berluth Luthian - at 2012.12.04 17:30:00
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7. Aggro machanics broken? - in Missions & Complexes [original thread]
I'm beginning to wonder if the NPC AI buff will work out to be a highsec nerf...pushing more people away from missioning to more lucrative space?
- by Berluth Luthian - at 2012.12.04 17:28:00
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8. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
Jame Jarl Retief wrote: Berluth Luthian wrote: Conceptually, we don't want to think of drones as 'consumable' because you think of them more like modules or little support ships. However they are your source of damage and most other damage s...
- by Berluth Luthian - at 2012.12.04 16:28:00
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9. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
Skippermonkey wrote: this is why i dislike drones... for a major percentage of DPS on some ships, they are paper thin expect a big HP buff to drones to compensate for the new AI Disagree. The HP on my EMP Large projectile ammo is pretty low ...
- by Berluth Luthian - at 2012.12.04 15:28:00
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10. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
Mund Richard wrote: Berluth Luthian wrote: I'm wondering if we could see something like battlecruiser support in system bouncing back and forth between solo sites and ratting to take out frigs and cruisers. This might end up being the optima...
- by Berluth Luthian - at 2012.12.04 15:00:00
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11. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
I'm wondering if we could see something like battlecruiser support in system bouncing back and forth between solo sites and ratting to take out frigs and cruisers. This might end up being the optimal arrangement.
- by Berluth Luthian - at 2012.12.04 14:47:00
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12. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
I am anxious to start blowing away all of these bright new rats, but I was wondering if anyone wants to add what they have learned so far about them? I don't sign on until after work. Examples: What activities take aggro? Does a dps rate affect ...
- by Berluth Luthian - at 2012.12.04 13:29:00
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13. All-in-one? Cake and eat it too? - in Missions & Complexes [original thread]
I've kind of started this discussion in a nearby thread, but is it really cost effective to solo stuff? I am thinking that the isk/hr of doing sites with others is far more cost effective, because your main dpsers can put more slots into DPS and y...
- by Berluth Luthian - at 2012.10.04 15:39:00
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14. Anomalies: Solo or small group? - in Missions & Complexes [original thread]
Chimpy B wrote: Berluth Luthian wrote: So I was wondering if there are any sites out there that have done the math to figure out what size group is optimal for running Anomalies. My reasoning is that if you go solo, you have to do it in some...
- by Berluth Luthian - at 2012.10.04 15:17:00
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15. Anomalies: Solo or small group? - in Missions & Complexes [original thread]
nullsec angel space.
- by Berluth Luthian - at 2012.10.04 15:05:00
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16. Anomalies: Solo or small group? - in Missions & Complexes [original thread]
So I was wondering if there are any sites out there that have done the math to figure out what size group is optimal for running Anomalies. My reasoning is that if you go solo, you have to do it in something with a decent tank, and that can deal w...
- by Berluth Luthian - at 2012.10.04 15:01:00
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17. Missions - What would you do about them? - in Missions & Complexes [original thread]
You could do some creative stuff, still. Some missions could be more 'puzzle like' with a labyrinth of acceleration gates but a juicier ending worth the hunt. Some missions could literally require a race to completion because you would be alerte...
- by Berluth Luthian - at 2011.12.23 16:47:00
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18. Probe Signature Scan ID's - in Missions & Complexes [original thread]
Yeah, I do probably trust it too much. And thanks Emp. S for your contributions to that cheat-sheet.
- by Berluth Luthian - at 2011.12.16 13:41:00
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19. Probe Signature Scan ID's - in Missions & Complexes [original thread]
I was going to say that this newly minted bug isn't such a bad thing, but given that Swiftandbitter site, whether or not it changes will be irrelevant. Thanks a lot this will be very helpful.
- by Berluth Luthian - at 2011.12.16 13:33:00
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20. Probe Signature Scan ID's - in Missions & Complexes [original thread]
So the official Evelopedia scanning guide says: "It should be noted that an ID column is also present in the result window, which is missing from the image above. This gives an unique ID about the signature and is useful for one to distinguish dif...
- by Berluth Luthian - at 2011.12.16 12:54:00
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